Add key press handler to main menu

This commit is contained in:
Jan Hamal Dvořák 2025-03-09 10:01:33 +01:00
parent f89623a201
commit a511dae284

View file

@ -314,6 +314,18 @@ class MainWindow(Gtk.ApplicationWindow):
return False
def _on_menu_key_pressed(
self,
keyval: int,
keycode: int,
state: Gdk.ModifierType,
) -> bool:
if keyval == Gdk.keyval_from_name("q"):
self.close()
return True
return False
def _on_key_pressed(
self,
controller: Gtk.EventControllerKey,
@ -321,10 +333,11 @@ class MainWindow(Gtk.ApplicationWindow):
keycode: int,
state: Gdk.ModifierType,
) -> bool:
# If we're showing video, handle keys differently
# Handle keys differently based on which view is active
if self.stack.get_visible_child_name() == "overlay":
return self._on_video_key_pressed(keyval, keycode, state)
return False
else:
return self._on_menu_key_pressed(keyval, keycode, state)
def _seek_relative(self, offset: int) -> None:
"""Seek relative to current position by offset seconds"""